Mysterious genius Wilker Macedo has made a lovely Game Boy demake of Animal Crossing, and so of course I had to play it and explore this minute version of the animal world.
It's immediately very stylish, with the colour palette and super chunky pixel limitations providing their own unique charm, but one entirely congruent with the Animal Crossing feel. I believe that is the real and legitimate Tom Nook. I know that guy.
The game starts off in the Wii menu before "booting up" the game, which is a nice touch, and then the familiar machinations begin. K.K. Slider speaks to you from the shadows. Rover asks you where you're going. Tom Nook meets you at the station. And then you're free to wander the landscape, meet new people (animals), and pick up mysterious items from the ground.
It's pretty good.
Right away, it feels natural to be here. The traversal feels a little bit awkward, going from screen to screen rather than the slow ground roll of the actual Animal Crossing games, but the way items are dealt with more than makes up for it. That element is necessarily speedier, and so you get to pick up things in the typical Game Boy way, smoothly.
There is a pretty nice set of features in this adaption - you can get quests from the villagers, you can fish, you can dig holes, and there are time-based happenings. This is fairly impressive, but I think my favourite thing about this is the goofy look of some of its sprites. Some of its characters take on an added madness.
There's something decidedly Toby Fox about this rendering of Copper, the almost enraged-looking hound. I like him. Is he okay?






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